Years later, shortly after being rescued from the maze, Thomas and the remaining Gladers - Newt, Minho, Teresa Agnes, Frypan, Winston, Tim and Jack are taken to a facility run by Mr. The film begins with a young boy, Thomas, taken in by Ava Paige and troops from the organization WCKD, alongside other abandoned children, after being dropped off by his mother for his own safety. The Gladers only hope may be to find the Right Arm, a group of resistance fighters who can help them battle WCKD. With help from a new ally, the Gladers stage a daring escape into the Scorch, a desolate landscape filled with dangerous obstacles and crawling with the virus-infected Cranks. Transported to a remote fortified outpost, Thomas and his fellow teenage Gladers find themselves in trouble after uncovering a diabolical plot from the mysterious and powerful organization WCKD. Maze Runner: The Scorch Trials takes place immediately after the previous installment. The movie is available for streaming on Disney+. Filming began on Octoand ended on January 27, 2015. The film was directed by Wes Ball and distributed by 20th Century Fox. Maze Runner: The Scorch Trials is a film based on the 2010 novel The Scorch Trials written by James Dashner. Thomas: It's the only chance we have." - The Gladers discussing their plan of action. If they're really against WCKD, maybe they can help us. Janson said something about people hiding in the mountains. Newt: Well, we followed you out here, Thomas, and now you're saying that you have no idea where we're going or what we're doing?Īris: Wait. So, what's the plan? You do have a plan, right? So we have to get as far away from them as possible. There's something inside of us that WCKD wants. " Thomas: No, but they weren't alive either. The visual landscape you articulated made the unbearable slightly more bearable and gave me something positive to write about instead of simply pouring venom onto the page.$312.3 million (Box office) Film series Previous And all of us who sat through Maze Runner: The Scorch Trials thank you for your effort. You managed to bring something to the table, Dan. It seems that no one is actually engaged with the material beyond a baseline kind of expediency. The whole project has the feel of either a paycheck generator or people padding their resumes. The direction, aside from a couple of lovely images involving characters in silhouettes trudging through the waste, is pedestrian at best. No one in this film, not even Patricia Clarkson (all hail), gives us anything at all to hang on to. But since no one in this film is anything other than a ‘character’-who is going to give a damn about what happens to any one of them? That is not only a failure of the script but of performance as well. This kind of plot can actually work just fine, if it is handled correctly. Finally the characters end up at an ostensibly mythic sanctuary and are betrayed by one of their own (which normally would be a spoiler but that piece of plot was so telegraphed, and telegraphed so early, that it was nothing but inevitable-yawn). Characters are also chased by mysterious government agents with opaque motivations-yep, more fleeing. Characters are threatened by (super creepy and well articulated) mutants-they flee. The characters are saved by a mysterious group that is not at all what it seems-so characters flee into The Scorch (a term that rocketed pretty quickly from mildly hyperbolic to annoying by dint of overuse). There was never any kind of internal logic established that went beyond a kind of Pavlovian response to stimulus. In the same way that every clichéd character in this film meanders aimlessly through the umpteen nameless, deserted cities that dot the landscape of this world, the plot follows the same path. Somehow you managed to walk that line throughout this otherwise forgettable mess of a film. It is a difficult thing to create the details of an imagined world, to strike a balance between plausibility while still remaining visually compelling. Your work on this film-from the creatures that inhabit the burnt out hell hole that Earth has become, to the design of the government’s special forces uniform-was outstanding. And while your production design on Scorch Trials doesn’t raise it above competent it does save it from being a complete waste of time. If the visual elements that inform a world are compelling and well executed they can help take the audience’s attention away from gaping plot holes, generally poor performances and a story that loses its way in the second act. For instance, with an action driven, post-apocalyptic tale like Maze Runner: The Scorch Trials you can hide a lot of bad with inventive production design. There isn’t much you can do to save a film if the script is poor-but every once in a while a film will possess qualities that can help mitigate the weakness of the source material.
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